

Let All Mechs Be Able To Add Ecm And Ams
#1
Posted 04 January 2015 - 10:38 PM
Something like half of all matches have 3-4 LRM boats - and getting half your armor stripped in 5 seconds by a group of boats you can't even see is fun right?
So? Let all mechs stock countermeasures if they want.
And by AMS I mean triple or at least double, since a single one is just a hair under useless against 100-150 missiles all coming at once.
Course they might need a buff after - like say being able to direct fire without them slamming into the ground without a lock.
Then since they get a buff take away the stupidly unbalanced ability to lock onto targets using other players locks, as opposed to only being able to direct fire onto a NARC target or if another ally is actively Tagging the enemy.
I mean...when mechs lack even basic technology like rear view cameras or mirrors having sophisticated targeting tech seems out of place. If that was the case - then why not just have everyone use artillery and airstrikes be able to attack any target? Cause that would be the same kind of technology...
"oh look another LRM thread" - yeah because its still stupid and unfun the way its set up. So enjoy.
#2
Posted 04 January 2015 - 10:45 PM
Or limit Lock-On: can't see a mech yourself, don't have a Spotter using TAG or UAV / NARC then you can't get a missile lock.
I'd like to try these out, but adding more AMS slots is possible, the X-5 doesn't have any right now for example.
#3
Posted 04 January 2015 - 10:50 PM

Edited by El Bandito, 04 January 2015 - 10:51 PM.
#4
Posted 04 January 2015 - 10:51 PM
Edited by darkchylde, 04 January 2015 - 10:51 PM.
#5
Posted 05 January 2015 - 01:22 AM
"Radar? What's this radar? It's 1934 we've discovered everything already. This imaginary technology is impossible and I laugh in your face. Hah!"
#6
Posted 05 January 2015 - 01:40 AM
-Deathball, 12+ AMS against 50 LRMs shouldn't hurt as much. (Assuming everyone brought AMS) If people are not brining AMS, CONVINCE them to
-Half of the time, I'm running Lurms. I target pretty much all enemies in the match, and it's rare that I see AMS in their build, yet they rage when I'm killing them.
-You need ECM? GOOD! We have 4 Light Mechs that have ECM. Maybe this the thing that encourages players to play as lights? Getting bored of taking out heavies in my spidee, and I certainly would love to kill more lights other than those freaking fugers (Fire-*****-starters)
Edited by Shiroi Tsuki, 05 January 2015 - 01:43 AM.
#7
Posted 05 January 2015 - 02:00 AM
Shiroi Tsuki, on 05 January 2015 - 01:40 AM, said:
That is wrong.
For the Lurm boat matches... be happy that LRMs are a thing in our elo bracket. Get better and you'll see fewer LRMs but more meta builds with pinpoint alpha from 30 to 60 damage.
LRMs are a valid weapon in this game like all others. Don't complain and adapt.
#8
Posted 05 January 2015 - 02:11 AM
#9
Posted 05 January 2015 - 04:07 AM
#10
Posted 05 January 2015 - 04:08 AM
#11
Posted 05 January 2015 - 04:14 AM
ecm works only on the mech havign it installed.
but thats not about anti lrm, lrms's are easy to counter, its more about a general balance thing.
#12
Posted 05 January 2015 - 04:22 AM
Anyway, it won't happen because ECMs for all mechd would be ridiculous.
#13
Posted 05 January 2015 - 04:57 AM
#14
Posted 05 January 2015 - 05:01 AM
Which they flat out don't
Ontop of that radar derp is already OP
Why is everyone insistent on no one using lurms anymore.
Your running them out of the game either buff them or remove them.
#15
Posted 05 January 2015 - 05:01 AM
RiggsIron, on 04 January 2015 - 10:38 PM, said:
Something like half of all matches have 3-4 LRM boats - and getting half your armor stripped in 5 seconds by a group of boats you can't even see is fun right?
So? Let all mechs stock countermeasures if they want.
And by AMS I mean triple or at least double, since a single one is just a hair under useless against 100-150 missiles all coming at once.
Course they might need a buff after - like say being able to direct fire without them slamming into the ground without a lock.
Then since they get a buff take away the stupidly unbalanced ability to lock onto targets using other players locks, as opposed to only being able to direct fire onto a NARC target or if another ally is actively Tagging the enemy.
I mean...when mechs lack even basic technology like rear view cameras or mirrors having sophisticated targeting tech seems out of place. If that was the case - then why not just have everyone use artillery and airstrikes be able to attack any target? Cause that would be the same kind of technology...
"oh look another LRM thread" - yeah because its still stupid and unfun the way its set up. So enjoy.
Yes cause missiles should never be able to hit us cause we have skillzz. When you get caught in the open or have minimal cover you should be hit with missiles and Ballistics and lasers.
You wanna play a game that is based on futuristic wars and then people complain cause its rough.

#16
Posted 05 January 2015 - 05:13 AM
Then again, I have had the time to learn where to find cover, how to twist to advoid damage as much as possible....
Also I have learned how to pick my fights so that I am not exposed to LRM lock on for long....
#17
Posted 05 January 2015 - 05:20 AM
Metus regem, on 05 January 2015 - 05:13 AM, said:
Then again, I have had the time to learn where to find cover, how to twist to advoid damage as much as possible....
Also I have learned how to pick my fights so that I am not exposed to LRM lock on for long....
I don't know if I have ever been straight up killed by LRM fire. I'm not sure anyone has. Weakened...yes. Killed when weak...yes, pinned down...yes, but not fairly healthy and then dissolved into nothing.
Just need to keep out of the open and vulnerable. Also, if LRMs seem really crazy, do an enemy UAV check.
As a side note. The only time I really curse LRMs is in a slow Assault that takes FOREVER to get to cover (or anywhere lol). I bet a lot of the LRM complaining comes from frustrated Assault pilots that are struggling to lumber away from a massive LRM stream with cover just too far away.
#18
Posted 05 January 2015 - 05:24 AM
#19
Posted 05 January 2015 - 05:25 AM
#20
Posted 05 January 2015 - 05:30 AM
So I would say it just takes time and practice.
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