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Let All Mechs Be Able To Add Ecm And Ams


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#1 RiggsIron

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Posted 04 January 2015 - 10:38 PM

I mean thats what people always tell you when someone complains about (solo queue) LRMs ...just use ECM and AMS - oh and use cover? Well since players cant add walls and stuff as they walk around a map that only has a small amount of cover against LRMs - ECM seems easier.

Something like half of all matches have 3-4 LRM boats - and getting half your armor stripped in 5 seconds by a group of boats you can't even see is fun right?

So? Let all mechs stock countermeasures if they want.

And by AMS I mean triple or at least double, since a single one is just a hair under useless against 100-150 missiles all coming at once.

Course they might need a buff after - like say being able to direct fire without them slamming into the ground without a lock.

Then since they get a buff take away the stupidly unbalanced ability to lock onto targets using other players locks, as opposed to only being able to direct fire onto a NARC target or if another ally is actively Tagging the enemy.

I mean...when mechs lack even basic technology like rear view cameras or mirrors having sophisticated targeting tech seems out of place. If that was the case - then why not just have everyone use artillery and airstrikes be able to attack any target? Cause that would be the same kind of technology...

"oh look another LRM thread" - yeah because its still stupid and unfun the way its set up. So enjoy.

#2 Nothing Whatsoever

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Posted 04 January 2015 - 10:45 PM

I'd rather just get direct fire only LRMs, maybe a speed boost as necessary and a decrease of impulse.



Or limit Lock-On: can't see a mech yourself, don't have a Spotter using TAG or UAV / NARC then you can't get a missile lock.

I'd like to try these out, but adding more AMS slots is possible, the X-5 doesn't have any right now for example.

#3 El Bandito

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Posted 04 January 2015 - 10:50 PM

Not sure if serious...

Posted Image

Edited by El Bandito, 04 January 2015 - 10:51 PM.


#4 darkchylde

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Posted 04 January 2015 - 10:51 PM

sure - but first nerf ecm to the level of tabletop.

Edited by darkchylde, 04 January 2015 - 10:51 PM.


#5 Krysic

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Posted 05 January 2015 - 01:22 AM

The whole targeting system is flawed. A mechs sensors shouldn't need a signal from another mech with LOS to target. That's 1934 thinking. It forces lights to unduly expose themselves. They should need to get close, not to have line of sight. That's just ridiculous.

"Radar? What's this radar? It's 1934 we've discovered everything already. This imaginary technology is impossible and I laugh in your face. Hah!"

#6 Shiroi Tsuki

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Posted 05 January 2015 - 01:40 AM

-ALL, I mean ALL IS Mechs have AMS. There is no reason why you shouldn't be using AMS especially if you're getting annoyed of these Lurms.

-Deathball, 12+ AMS against 50 LRMs shouldn't hurt as much. (Assuming everyone brought AMS) If people are not brining AMS, CONVINCE them to

-Half of the time, I'm running Lurms. I target pretty much all enemies in the match, and it's rare that I see AMS in their build, yet they rage when I'm killing them.

-You need ECM? GOOD! We have 4 Light Mechs that have ECM. Maybe this the thing that encourages players to play as lights? Getting bored of taking out heavies in my spidee, and I certainly would love to kill more lights other than those freaking fugers (Fire-*****-starters)

Edited by Shiroi Tsuki, 05 January 2015 - 01:43 AM.


#7 627

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Posted 05 January 2015 - 02:00 AM

View PostShiroi Tsuki, on 05 January 2015 - 01:40 AM, said:

-ALL, I mean ALL IS Mechs have AMS. There is no reason why you shouldn't be using AMS especially if you're getting annoyed of these Lurms.


That is wrong.


For the Lurm boat matches... be happy that LRMs are a thing in our elo bracket. Get better and you'll see fewer LRMs but more meta builds with pinpoint alpha from 30 to 60 damage.

LRMs are a valid weapon in this game like all others. Don't complain and adapt.

#8 Rehl

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Posted 05 January 2015 - 02:11 AM

Get a target dep mod? I know the OP referenced a lack of cover, but it really doesn't take much to break LOS for a moment. I know that since I've installed target dep mods on my Fang and Wang (haha, I'm a poet and didn't know it), LRMs really aren't much of an issue at all. Now, target dep+seismic are standard issue on my most frequent rides.

#9 Ursh

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Posted 05 January 2015 - 04:07 AM

Not being able to install ecm on any mech when you can change the internal structure, power plant, armor, and fit an AC20 in a space where a machine gun was built to go seems pretty stupid, honestly.

#10 MeiSooHaityu

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Posted 05 January 2015 - 04:08 AM

Lol. Nope.

#11 Lily from animove

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Posted 05 January 2015 - 04:14 AM

I would say yes if:

ecm works only on the mech havign it installed.

but thats not about anti lrm, lrms's are easy to counter, its more about a general balance thing.

#12 MeiSooHaityu

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Posted 05 January 2015 - 04:22 AM

I will say this. IF PGI decided to let all mechs carry ECM (and they won't because it is a bad idea), then imagine all the angry Pirates Bane owners lol. They buy one of the lightest light mechs in the game to get a 30% C-Bill boosted light with ECM just to have that one sole advantage stripped. Would be too funny.

Anyway, it won't happen because ECMs for all mechd would be ridiculous.

#13 Raggedyman

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Posted 05 January 2015 - 04:57 AM

How about "because tactical limitations and not being able to go in with everything on your Mech is a core component of the game?" or "because in one simple action you would make all LRMs (a whole category of weapon) almost useless, so the next step would be a massive nerf on whatever then becomes the moan of the week until we are all just throwing cocktail sticks at each other?" or just "LRMs are part of the game, learn to counter or avoid them"?

#14 Flaming oblivion

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Posted 05 January 2015 - 05:01 AM

Before you did this lrms would have to be able to compete with the other weapon systems in LoS

Which they flat out don't

Ontop of that radar derp is already OP

Why is everyone insistent on no one using lurms anymore.

Your running them out of the game either buff them or remove them.

#15 Joseph Mallan

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Posted 05 January 2015 - 05:01 AM

View PostRiggsIron, on 04 January 2015 - 10:38 PM, said:

I mean thats what people always tell you when someone complains about (solo queue) LRMs ...just use ECM and AMS - oh and use cover? Well since players cant add walls and stuff as they walk around a map that only has a small amount of cover against LRMs - ECM seems easier.

Something like half of all matches have 3-4 LRM boats - and getting half your armor stripped in 5 seconds by a group of boats you can't even see is fun right?

So? Let all mechs stock countermeasures if they want.

And by AMS I mean triple or at least double, since a single one is just a hair under useless against 100-150 missiles all coming at once.

Course they might need a buff after - like say being able to direct fire without them slamming into the ground without a lock.

Then since they get a buff take away the stupidly unbalanced ability to lock onto targets using other players locks, as opposed to only being able to direct fire onto a NARC target or if another ally is actively Tagging the enemy.

I mean...when mechs lack even basic technology like rear view cameras or mirrors having sophisticated targeting tech seems out of place. If that was the case - then why not just have everyone use artillery and airstrikes be able to attack any target? Cause that would be the same kind of technology...

"oh look another LRM thread" - yeah because its still stupid and unfun the way its set up. So enjoy.

Yes cause missiles should never be able to hit us cause we have skillzz. When you get caught in the open or have minimal cover you should be hit with missiles and Ballistics and lasers.

You wanna play a game that is based on futuristic wars and then people complain cause its rough. :rolleyes:

#16 Metus regem

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Posted 05 January 2015 - 05:13 AM

I honestly cannot remember the last time I was killed by massed LRM fire...

Then again, I have had the time to learn where to find cover, how to twist to advoid damage as much as possible....

Also I have learned how to pick my fights so that I am not exposed to LRM lock on for long....

#17 MeiSooHaityu

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Posted 05 January 2015 - 05:20 AM

View PostMetus regem, on 05 January 2015 - 05:13 AM, said:

I honestly cannot remember the last time I was killed by massed LRM fire...

Then again, I have had the time to learn where to find cover, how to twist to advoid damage as much as possible....

Also I have learned how to pick my fights so that I am not exposed to LRM lock on for long....


I don't know if I have ever been straight up killed by LRM fire. I'm not sure anyone has. Weakened...yes. Killed when weak...yes, pinned down...yes, but not fairly healthy and then dissolved into nothing.

Just need to keep out of the open and vulnerable. Also, if LRMs seem really crazy, do an enemy UAV check.

As a side note. The only time I really curse LRMs is in a slow Assault that takes FOREVER to get to cover (or anywhere lol). I bet a lot of the LRM complaining comes from frustrated Assault pilots that are struggling to lumber away from a massive LRM stream with cover just too far away.

#18 Yosharian

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Posted 05 January 2015 - 05:24 AM

You must be joking. Everyone would carry it.

#19 Joseph Mallan

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Posted 05 January 2015 - 05:25 AM

Then the pilot isn't Driving the Assault right MeiSoo. I am that lumbering Assault pilot ans I get out of the rain fairly easy. Unless I am out it the open.

#20 Metus regem

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Posted 05 January 2015 - 05:30 AM

MeiSo, I did die a lot when I first started, since I did not know what I was doing, fast forward 6/7 months later, and now I know where cover is, and I can get my Dire Wolf, the slowest mech in the game, out of LRM bombardments with out much work.

So I would say it just takes time and practice.





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